Friday, December 25, 2020

Escape from Tarkov - developer shows third faction and game mechanics

At the current developer conference GDC 2017 in San Francisco, the developer Battlestate Games presents a new playable faction and game mechanics for the shooter MMO Escape from Tarkov.

The "looters" (English: Scavs) are marauders who stayed behind in Tarkov. Their motivation is to get hold of the possessions that were left by residents after the government closed the city. In doing so, they fight against all units that are trying to »re-establish law and order in the city«.

The Looters will be the third playable faction in the game after the USEC and BEAR already featured. Nikita Buyanov, COO of Battlestate Games and the game's project manager explains:

"As a looter, it's like playing the game without rules, which leads to a completely different gaming experience with a focus on ruthlessness and ignorance. Players of this faction start together with the computer-controlled looters, for example, at a specified place on "the map at one point in time to interfere with the mission of the USECs and BEARs. In doing so, they influence the decisions of the other two factions, while at the same time targeting other groups of looters."

More on the topic: Escape from Tarkov - Beta, Steam, System Requirements: What We Know

Also, raids from escaped Tarkov should be in the future as a "renegade raiders" can be entered. Then players are given a random name, equipment and weapons. The spawn time is set randomly for looters and they should be able to form groups of up to four players. If a looter survives the raid, he can bring the collected loot into the hiding place of the actual main character. However, the opportunities to play as a looter should be limited.

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