Thursday, April 1, 2021

Escape from Tarkov will be even more difficult with patch 0.12.4

 Escape from Tarkov is notorious for its merciless level of difficulty and its high demands on realistic and immersive gameplay. With Patch 0.12.4 two new features coming in the Survival shooter that again promote this principle to the extreme: The mechanics "overweight" and "fatigue".


The two new systems in patch 0.12.4

1. What does the new fatigue effect entail?

The fact that characters have a stamina bar that is emptied by actions such as sprinting or jumping is not something new in Escape from Tarkov or video games in general. For patch 0.12.4 developer Battlestate Games came up with a new trick.


Escape from Tarkov divides your stamina meter into "arms" and "legs". Actions such as aiming, throwing grenades and close combat empty the arms bar, while jumping, sprinting and changing body positions affect the legs bar. As soon as the arm stamina is used up, the leg groin also begins to wane.


The fatigue effect takes effect when the endurance of your character is kept at a low level for a longer period of time: the higher the fatigue effect, the further the energy consumption of your actions increases - a vicious circle of efforts.


2. What does being overweight entail?

The principle of overweight in Escape from Tarkov should be familiar to players of titles like Fallout 4 or The Elder Scrolls 5: Skyrim: If there is too much stuff in the inventory, running and sprinting are no longer possible, comfort functions such as fast travel are also deactivated.


Escape from Tarkov too frustrating even for the fans: Popular map is being revised 25th 0

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Escape from Tarkov too frustrating even for the fans: Popular map is being revised

In Escape from Tarkov, certain weight values ​​for weapons, equipment and loot with patch 0.12.4 also bring effects that are far more serious: For example, your own noise level is increased if you carry too much stuff around with you. The speed of one's own movements is also restricted, while the consumption of endurance skyrockets.


Incidentally, these are not the only major changes in Patch 0.12.4 for Escape from Tarkov: We recently reported that developer Battlestate Games is making important changes to the popular Map Interchange with the new update.


The patch notes for update 0.12.4 at a glance

Patch 0.12.4 for Escape from Tarkov currently has no release date. Developer Battlestate Games has not commented on it either in the livestream or in the official blog post.


All of the official patch notes for Update 0.12.4 are as follows:


Added

Interchange has been revised.

The light on Interchange has been updated.

New interactive objects, new extracts.

Various issues with culling, physical collisions have been fixed.

New mechanics, obesity. The character gains various negative effects or properties while carrying a certain weight (increased noise level of the equipment, limitation of movement speed, increased stamina consumption, etc.).

Added the fatigue effect that occurs when the character keeps stamina at a low level for a long time. The energy consumption increases with this effect.

The character's stamina display is now divided into "arms" and "legs". The endurance of the arms is used up when aiming, throwing grenades and in close combat. The endurance of the legs is consumed when sprinting, jumping, changing body positions, etc. Leg stamina also begins to wane as arm stamina drops to zero.

Trade, Flea Market, and Inventory buttons have been added to the bottom of the user interface for quick access.

New hand grenades based on the prototypes VOG-17 and VOG-25.

The resolution of the screen is determined automatically when the game is started for the first time and adopted as the default setting.

New weapon mods.

New outfits for character customization

New BEAR top called "Telnik"

New BEAR pants called "Tiger"

New USEC upper part named "TIER2"

New USEC trousers named "Commando"

New SCAV top named "Russia Olimpic Jersey"

New body armor, tactical vests, backpack, helmet, active headset

Grenade box.

New barter items and new trading options that require this loot.

New options for crafting in hiding.

New quests with new outfits as a reward.

optimization

Minor light optimizations.

Small optimizations of the decals.

Various optimizations for server stability.

Fixed

Fixed a bug where saving the weapon preset, all inventory and trade actions could freeze.

Some of the errors in the inventory display at a screen resolution of 2k (or 1440p) have been fixed.

Fixed an issue where AI corpses could disappear after or during a reconnect.

The display of notifications when receiving weapons from a SCAV box has been corrected.

Fixed a bug that prevented the production timer from updating when the generator ran out of fuel.

Fixed a bug that made it impossible to enter the hideout after transferring graphics cards from the Bitcoin farm.

An error has been fixed where the context menu - for objects brought in by SCAV - did not appear.

Fixed a bug that caused the item not to be

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