Monday, January 4, 2021

Escape from Tarkov - Closed Beta Start, How to Get into Beta

 The survival shooter Escape from Tarkov entered closed beta on July 27, 2017. This means that significantly more players now have the opportunity to try out the online game from the Russian developer Battlestate Games.


We'll tell you how you can take part in the closed beta and what to expect in the game. We already had the opportunity to extensively test the closed alpha version of Escape from Tarkov and were more than enthusiastic about the dense atmosphere of the MMO shooter in our preview.


When does the closed beta start?

The beta has already started. For Alpha players, the transition is fluid. Newcomers may have to be patient - Battlestate Games wants to grant beta players access in batches. But nobody should have to wait longer than a week.


Whoever gets beta access afterwards can play immediately.


Who gets access to the beta?

To get guaranteed access to Escape from Tarkov's alpha, players had to pre-order the limited Edge of Darkness version of the game, which costs a whopping 110 euros.


Access to the beta is much cheaper - if not free. Every pre-orderer can take part in the beta test. So also the buyers of the inexpensive Standard Edition for around 42 euros (including taxes and fees).


You can pre-order Escape from Tarkov on the game's official homepage.


What changes compared to Alpha?

The developers speak of a significant number of updates. Among other things, there is a new map called "Shoreline" - the fourth and largest of its kind in the game. Many buildings, an abandoned residential area, long stretches of coast and small forests are waiting to be explored here.


As a new feature there is insurance for items. If an item is lost during a raid and nobody else takes it with them, the insurance increases the chances of getting it back afterwards. Also new is the general chat, which can be used to search for raid players, for example.


There are also new barter goods and bandages as well as a dealer for Western currency and equipment. A new economic exchange system also generally regulates the weapons available for exchange and their prices on the basis of their popularity and rarity.


Fresh weapons like the MP5 and weapon parts complete the innovations.

Sunday, January 3, 2021

Escape from Tarkov - July closed beta, new map, weapons & loot

The closed beta of the survival shooter Escape from Tarkov will not be long in coming: As the developer Battlestate Games has now officially announced, the test phase should start in July 2017.


A specific date has not yet been set, but there are already some details about the content. The closed beta of Escape from Tarkov will offer a lot of new material. With »Shoreline« there will be an additional location that the testers can explore to their hearts' content.


New weapons and trade

Furthermore, there will be a new weapon, including the MP5 submachine gun, which allows numerous options for customization by the player. A system is also planned that will help players insure their weapons and equipment - for a fee, of course.


The developers also want to work on the Escape from Tarkov ecosystem again: With the start of the closed beta, the new retailer called Peacemaker will celebrate its debut. With him, players can buy western weapons, barter goods, medicine and many other things. In general, the trade in items should move more into focus.


More: Our impression from the Alpha of Escape from Tarkov


All chat

In addition, a general chat room is planned, in which the players can communicate with each other and meet for raids, for example.


By the way, you get guaranteed access to the closed beta of Escape from Tarkov when you pre-order the shooter.


By the way: In the beta, the basic features of housing should be playable for the first time. In Escape from Tarkov there should be an expandable headquarters with various modules.

Friday, January 1, 2021

Escape from Tarkov - Expandable Headquarters presented

 Escape from Tarkov is a hardcore shooter in which you will die quickly if you act rashly. It is all the more important to have a place where you can withdraw and take a deep breath. The developers see it that way and are building a headquarters into the game that we can gradually improve.


At the beginning you get a bomb shelter bunker, a very simple and barren, but safe shelter in which you can stow your equipment and rest or bandage wounds. You can also use crafting to make your own medicine or ammunition. The bunker itself can also be expanded and made more comfortable afterwards.


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Escape from Tarkov - view screenshots


More than just decoration

A power generator, an air supply or a water treatment system for fresh drinking water can help. A bathroom can provide the necessary hygiene. This also brings playful advantages in that each aspect of the hiding place gives certain bonuses - for example, if you have fresh water, the character does not dehydrate.


There should be a total of 13 such modules including bonuses. But you can't just build it like that, you first need a blueprint, raw materials and the right skills that you can train beforehand. A fully equipped headquarters is also not finished, as we also have to keep the facility running - a generator naturally needs regular fuel supplies.


News in Tarkov: Scav faction makes the game even more unpredictable


Premium modules will be added later, which will bring particularly high-quality results. What and how much you can produce depends on the size of the bunker, which can vary. The main features of the system should already be implemented by the time of the beta.

Thursday, December 31, 2020

Escape from Tarkov - New Scav faction makes the game even more unpredictable

 Players of the closed alpha version of Escape from Tarkov can now also go into battle as a scav. So far, these scavengers have been controlled exclusively by the AI, but now some of them are taken over by real players in the instances - a new challenge for adventurers in Tarkov.


Scav players always start together with computer-controlled looters, for example at a specified place on the map and at a specific time. Equipment and weapons are randomly selected as a scav when spawning. Your task: to disrupt the mission of the USECs and BEARs.


Incidentally, the loot collected as a scav can be transferred to your own main character after the character's death. So that players do not just roam around as scavengers, we are only allowed to fight a few times a day on the side of the new faction.


Escape from Tarkov gets a kind of asymmetrical gameplay through the faction. USEC and BEAR players can never be sure whether they are facing an AI scav or a gamer.


We will take a look at this exciting new feature ourselves in the next few days so that you can expect more information (and videos) on GameStar.de soon.

Tuesday, December 29, 2020

Escape from Tarkov - Developer allows early reporting, but with a catch

 Those who want to see, read and hear more about Escape from Tarkov will get their money's worth from March 24, 2017. According to the Battlestate Games, the Alpha can be reported freely after Friday, according to a message in the official forum.


However, there is a catch: Pre-production of content is not possible. Because all videos and images with a Tarkov watermark remain under lock and key. Only content without a watermark may be published, but the icon will not disappear until March 24th. Accordingly, recordings can only be made from Friday.


Why Battlestate Games decided to take this step is not explained. It is possible that the developers only feel safe enough with the latest alpha version, when every detail of the shooter is really shown.


Alpha and upcoming beta for pre-orderers

Escape from Tarkov is a survival online shooter that presents instanced areas instead of an open game world. AI opponents and other players appear there, as in other survival shooters, death is punished with a loss of equipment.


According to the developer promise and the latest news, the beta phase is about to begin. Escape from Tarkov pre-orders will have access to the ongoing alpha and upcoming beta depending on their investment.

Friday, December 25, 2020

Escape from Tarkov - developer shows third faction and game mechanics

At the current developer conference GDC 2017 in San Francisco, the developer Battlestate Games presents a new playable faction and game mechanics for the shooter MMO Escape from Tarkov.

The "looters" (English: Scavs) are marauders who stayed behind in Tarkov. Their motivation is to get hold of the possessions that were left by residents after the government closed the city. In doing so, they fight against all units that are trying to »re-establish law and order in the city«.

The Looters will be the third playable faction in the game after the USEC and BEAR already featured. Nikita Buyanov, COO of Battlestate Games and the game's project manager explains:

"As a looter, it's like playing the game without rules, which leads to a completely different gaming experience with a focus on ruthlessness and ignorance. Players of this faction start together with the computer-controlled looters, for example, at a specified place on "the map at one point in time to interfere with the mission of the USECs and BEARs. In doing so, they influence the decisions of the other two factions, while at the same time targeting other groups of looters."

More on the topic: Escape from Tarkov - Beta, Steam, System Requirements: What We Know

Also, raids from escaped Tarkov should be in the future as a "renegade raiders" can be entered. Then players are given a random name, equipment and weapons. The spawn time is set randomly for looters and they should be able to form groups of up to four players. If a looter survives the raid, he can bring the collected loot into the hiding place of the actual main character. However, the opportunities to play as a looter should be limited.

Monday, December 21, 2020

Escape from Tarkov - Launch of the extended alpha, looking back on 2016

 After some gameplay videos from the alpha version of the survival shooter Escape from Tarkov were recently circulating on the Internet, the developers have now spoken up again. Just in time for the turn of the year, the Battlestate Games studio looks back on the achievements and progress made in 2016.


The 18:45 minute long developer video deals, among other things, with newly established graphic effects, the handling of weapons in the game and the importance of light and shadow for gameplay.


Extended alpha phase started

At the same time, the developers announced the start of the extended alpha phase of Escape from Tarkov. All the features of the previous Alpha are still included - but there are also a few new functions. Weapons can now break and be repaired, which should provide a completely new gaming experience.


The new raid area "Forest" is also intended to bring perfidious tactics into play with its dense vegetation. In addition, groups can now be created so that players can more easily go on a raid together.


Battlestate Games will select new testers for the extended alpha over the next few days. Owners of the pre-order packages "Prepare For Escape" and "Left Behind" are taken into account. Chances are greater for early pre-orderers.

An update with weight: Escape from Tarkov is getting heavier - and easier

 Update 0.12.4.6440 for Escape from Tarkov is live, as developer Battlestate Games announced via Twitter. The patch makes adjustments to the...